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In this game, the player has to move a basket to collect falling off objects in order to win points.

This game can be played in both Prize and Leaderboard modes.

Like other activations, you can customize the game with your own brand logo, background image as well as custom Items, Top Image, Ground Image and Catcher Image.

Recommended image dimensions are 1000 pixels (width) × 430 pixels (height).

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Settings

Play Restrictions

Here you can set the restrictions on game play. There are two options available:

Event Group: The user is allowed this many game plays across all activations associated with the Event. This total applies to any activation that has the Event Group setting enabled.

Individual: Limits the number of times this activation can be played. Empty or 0 is unlimited.

Mode

Leaderboard: Scores are sent to the leaderboard.

Prizes: Winning players receive a prize based on the prize probability configured in the Activation/Game. Leaderboards are not used in this mode.

Both: Winning players receive a prize based on the prize probability configured in the Activation/Game and their score is sent to the leaderboard.

Items are the objects that fall from the sky. The player will need to either catch or avoid the items.

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This effect will appear if you enable the Effect and Damage feature on an Item. The Damage Effect works in both normal and timer modes.

Damage Sound

This sound is played when catching an item that has the Damage setting enabled.
Catch Sound

This sound is played when an item is caught.

Style

Like other activations, you can customize the game with your own brand logo, background image as well as custom Items, Top Image, Ground Image and Catcher Image.

Recommended image dimensions are 1000 pixels (width) × 430 pixels (height).

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